> For the complete documentation index, see [llms.txt](https://docs.hoard.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.hoard.world/readme.md).

# Hoard World

Hoard World is a game world on Robinhood Chain with a real economy underneath it.

There are exactly **2,222 HOARD**, minted once. Every whole HOARD you hold appears in your wallet as a **Hoardling**, a small chibi dragon that guards treasure. Fractions of a HOARD are **Scales**. Buy Scales, complete a whole one, and a Hoardling hatches.

Put a Hoardling in the **Nest** and its hoard starts growing: every trade on the canonical HOARD/USDG pool pays a 3% fee, half of which buys tokenized **SPY** for the nested Hoardlings and half of which builds the **USDG Wall**, a block of buy orders that sits beneath the market and follows the price up.

Need dollars without selling? The **Bank** lends USDG against any amount of HOARD, at 45% of its value, or 65% when a nested Hoardling backs the loan. Lenders fund that pool at the **Lender's Desk** and take 40% of the interest paid, plus the pledge fees in HOARD.

Everything is a building on one painted map. Walk in, talk to the host, and the host does the thing.

## The map

<table data-view="cards"><thead><tr><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><strong>The Nest</strong></td><td>Nest a Hoardling and claim its SPY. Host: the Nest Keeper.</td><td><a href="/pages/qZQWA4BnPfp3rQhqzz5Q">/pages/qZQWA4BnPfp3rQhqzz5Q</a></td><td><a href="/files/3q80WaXFsZQ3tkLf0IbO">/files/3q80WaXFsZQ3tkLf0IbO</a></td></tr><tr><td><strong>The Market</strong></td><td>Buy and sell HOARD on the canonical pool. Host: the Trader.</td><td><a href="/pages/8LlOjQQIfaiQvhl2wK79">/pages/8LlOjQQIfaiQvhl2wK79</a></td><td><a href="/files/nPCaWQfasutB1C36iKPn">/files/nPCaWQfasutB1C36iKPn</a></td></tr><tr><td><strong>The Wall</strong></td><td>The wall's depth and range, and its keeper actions. Host: the Mason.</td><td><a href="/pages/butb6DKHFEp6t6QBBNO3">/pages/butb6DKHFEp6t6QBBNO3</a></td><td><a href="/files/iIOITeTTGXMRmsOA3Wtj">/files/iIOITeTTGXMRmsOA3Wtj</a></td></tr><tr><td><strong>The Bank</strong></td><td>Borrow USDG against HOARD. Host: the Teller.</td><td><a href="/pages/0nMJaqMZqxDY6JO8rO0Q">/pages/0nMJaqMZqxDY6JO8rO0Q</a></td><td><a href="/files/oSxJwMfxcHRi3jezWUA1">/files/oSxJwMfxcHRi3jezWUA1</a></td></tr><tr><td><strong>The Lender's Desk</strong></td><td>Lend USDG to the pool that funds the Bank. Host: the Clerk.</td><td><a href="/pages/H1ImUKBKp7jUbt3I6SNw">/pages/H1ImUKBKp7jUbt3I6SNw</a></td><td><a href="/files/oSxJwMfxcHRi3jezWUA1">/files/oSxJwMfxcHRi3jezWUA1</a></td></tr><tr><td><strong>The Vault</strong></td><td>The seed-liquidity lock and the team vesting, live from the chain. Host: the Warden.</td><td><a href="/pages/HipDrBRQHUgZqH8aUar0">/pages/HipDrBRQHUgZqH8aUar0</a></td><td><a href="/files/YJT7oAI9r5k4gxTKfJDT">/files/YJT7oAI9r5k4gxTKfJDT</a></td></tr><tr><td><strong>The Hatchery</strong></td><td>Launchpad, opening in the third phase. Host: the Hatchmaster.</td><td><a href="/pages/HTl2Ic8dzGseZNL1C0aX">/pages/HTl2Ic8dzGseZNL1C0aX</a></td><td><a href="/files/4Sntz877pcp5GALRYKzI">/files/4Sntz877pcp5GALRYKzI</a></td></tr><tr><td><strong>Seer's Tent</strong></td><td>Options through a partner, opening in the third phase. Host: the Seer.</td><td><a href="/pages/HTl2Ic8dzGseZNL1C0aX">/pages/HTl2Ic8dzGseZNL1C0aX</a></td><td><a href="/files/uL3hizCbDrRrDodYenQE">/files/uL3hizCbDrRrDodYenQE</a></td></tr><tr><td><strong>The Arena</strong></td><td>Perpetuals through a partner, opening in the third phase. Host: the Pit Master.</td><td><a href="/pages/HTl2Ic8dzGseZNL1C0aX">/pages/HTl2Ic8dzGseZNL1C0aX</a></td><td><a href="/files/uDaOeOdsabAjPEaMmixA">/files/uDaOeOdsabAjPEaMmixA</a></td></tr></tbody></table>

## Where to go next

* New here: [How to play](/the-world/how-to-play.md).
* The token and the creatures: [HOARD and Hoardlings](/the-world/hoard-and-hoardlings.md).
* The numbers, all in one place: [Parameters](/protocol/parameters.md).
* Every contract, with mainnet placeholders: [Addresses](/protocol/addresses.md).
* What is coming: [The East District](/what-it-will-become/east-district.md) and the [Roadmap](/what-it-will-become/roadmap.md).


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